Refinement Page Interface
Refine Page Windows, Displays, and Their Functions
Main Viewer
The main viewer is where your vubbed shot or source media is displayed.
- Learn how to toggle between views.
- Learn about the 3D mask.
Properties Panel
The properties panel is where you can edit driving data and blendshapes.
Reference Panel
The reference panel is where you can see the following elements:
- PT Result: This is a gray face that allows you to preview the refinement changes you are making to the character without having to render the shot.
- Driving data: This gray face allows you to see how the AI is interpreting the driving data.
- Plate Proxy: This image displays the original shot uploaded into the project. It is the same as “Source Media”
Learn how to manipulate
Timeline
The Refinement timeline provides a visual overview of all the blendshape keyframes as they are created and modified during the refinement of your vub. Each adjustment in the Properties Panel results in changes to your timeline.
On the timeline, you can see:
- Audio waveform
- Keyframes
- Blendshapes in use
Play controls are located at the top left of the timeline.
As you manipulate blendshapes, they will appear on the left-hand side of the timeline. Each with an individual color assigned for easy delineation.
Your keyframe adjustments are displayed inside the timeline.
Frame Rate Display
At the top right corner of the timeline, the frame rate of your source media is displayed. You can not change the frame rate of your vub in DeepEditor.
Timecode Display
Above, you can see at what timecode your playhead is resting. Note: This is not the timecode of your source media but the vubbed shot itself.
Learn more about Adanced Timeline capabilities.