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How To Integrate Flawless DeepEditor into Avid Media Composer

This article covers downloading DeepEditor's Avid Media Composer plugin, so you can create vubs without leaving your edit.

Requirements

MacOS X or Windows 11
Avid Media Composer® 2024.10 or newer

Download and Install the DeepEditor Plugin

Sign up to gain access to the installer

Mac users: 

To install the plugin, download the .pkg file you received via email. 

Open up the .pkg file to begin installation. Follow the steps in the installer to complete the process. 

Windows users:

With the downloaded .zip, 'Extract All' and then run the installer

DeepEditor_windows_v0.1.8 

Restart your machine after completing the installation process.

Currently the plugin is not ready for Linux, but it's availability is right around the corner.

Accessing Flawless DeepEditor in Avid

Once the plugin is installed you will be able to access DeepEditor in Avid.

  1. Enter your Avid project
  2. Go to Tools (in the top list of menus)
  3. Select Flawless DeepEditor (towards the bottom)

Tools

Log In

If you have never logged into the DeepEditor through the webapp, check out this article on Setting Up an Account and Signing In.

Just like the webapp, you will be prompted to log in and then enter your two-factor authentication code.

Your one-time code will be accessible through the application you chose when setting up your DeepEditor account for the first time.

Below is an example of Google Authenticator's interface. 

image0

To Know Before You Begin - Current Capabilities

Draft Quality Vubs Only

The plugin currently supports only the Draft quality setting. A Draft Quality Vub is used for creative decision-making and allows filmmakers to experiment with different storytelling options. Because of this, training data is not a part of the draft workflow.

Future iterations of the plugin will support training data and quality settings above draft. For now the function of the plugin is to prove out the idea of your vub. Line up the source and driving data, upload them via the plugin and once the vub is ready, import it back in to your project using ‘Add to bin’.

Project Creation

 

If you are logging into DeepEditor for the first time you will need to create a project. Feel free to name it whatever you want, but we recommend giving your DeepEditor project the same name as your Avid project. 

If you have any preexisting projects you created in the DeepEditor web app, your screen will look like the following and you may navigate into a previously created project. 

Screenshot 2025-05-07 at 09.04.19

Source and Driving Data

Two assets need to be created to begin using DeepEditor. 

  • Source Media - your original shot containing the original performance from the actor, this will be a single shot with the actor's face clearly in frame. 
  • Driving Data - the new performance you want to apply to your source.

The two files need to have the same frame count and the timing of the driving data in relation to the source needs to be decided by the editor. 

Export Source and Driving Data Locally

Exports for both the source and driving data need to follow your project settings. Frame rate, resolution and color space should all be considered. 

More details on how to prepare and export your source and driving data can be found in our article How To Prepare Your Media for a Vub.

Once created, link both files into a bin. 

Screenshot 2025-04-24 at 10.25.43

Shot Creation

Once your project has been created and you have your source and driving data, you can generate your first vub. 

Step 1: Name your shot.

Navigate to the top right-hand corner of the Flawless DeepEditor panel and click the hamburger menu.

Choose, 'New Shot'. 

Screenshot 2025-05-05 at 10.47.56 AM

Step 2: Upload linked media.

Drag/drop your source and driving data from your bin to the relevant section of the shot page. 

Screenshot 2025-05-05 at 10.50.33 AM

Step 3: Name and Create

Name your shot something memorable and click ‘Create Vub’. Once the vub is created you can monitor its status and view its associated metadata. 

Screenshot 2025-05-07 at 08.59.15

Importing Your Vub via 'Add to bin' 

You will be notified by email when your vub is ready to be viewed. Once you have been notified, head back to your shot in the plugin. 

Double click on your completed vub. This will take you to the Exports page. From the Exports page, right click on the export you want to import into Avid and then select the bin. 

Alternatively, you can click, hold and drag the vub export in the plugin and drop it into an open bin.  

For either method, the vub will be imported following your Avid project's Import settings. Preferences > User > Import 

Now you can view your vub in Avid and place it on your timeline. If you then want to refine your vub, run a vub with training data or run a vub in higher quality, you can do this in the DeepEditor web app.

If you experience any issues, please contact us at support@flawless.app